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I'm all for constructive feedback, but given the initial tone a few have taken in this thread. I'm going to preemptively close it. We would like to encourage everyone to take the time to test these changes on the PTR once they are available and provide feedback then.
Here is the link with a whole bunch of stuff coming next patch. I can't wait!!
Yep guys, the first major content patch of World of Warcraft: Cataclysm is almost completed it's development stage and we are getting ready to push some early updates onto the Test Realms. So you may ask: What will be there in 4.1 Test Realms (I believe you will do so right?)? So, here it comes!
Remnants of the Gurubashi Tribe
Originally released in Patch 1.7, the classic 20–man raid Zul'Gurub will open its gate once again, bringing new stories, new encounters and fully refined items! Zul'Gurub is now a level–85 Heroic 5–man dungeon, to help the Cataclysm dungeons provide a higher tier of contents. Players may find level 353 epic items in this Heroic dungeon. You have to meet a mininum average item level of 346 to enter it.
The Return of Zul'Aman
The fan–favorite level 70 10–man raid Zul'Aman is also reborn as a level–85 Heroic 5–man dungeon. Zul'Aman and Zul'Gurub will both appear in the Heroic Dungeon list in the LFD tool, providing level 353 epic loot. You also have to meet a mininum average item level of 346 to enter.
Since Zul'Aman is back, you might be curious on whether the rare mounts will be back? Yes, we're proud to annouce that new rare–drop Raptor, Tiger and Warbear mount will be available, while the old mounts still have their unique beauty in hand. We will share a lot more on obtaining the new mounts.
Though we only hope to do a small mount of balance changes in Patch 4.1, you can still expect multiple updates. The following are the ones we currently can share with you. Keep in mind these changes do not reflect all changes in Patch 4.1, and are not promised to be in the early Test Realm updates.
First we want to balance the area attack potentials between different damage dealing talents, you can expect changes regarding this one in the testing phase.
Inner Rage is now trainable at level 56. Originally it was given to solve the rage overflow problems, but it's not an issue to Warriors these days. We have implemented Warriors a new level 83 ability: Rallying Cry.
Colossus Smash now ignores 70% of target's armor, down from 100%. We'll buff the damage of other Fury and Arms damage dealing abilities to compensate that.
Word of Glory: We hope Retribution and Protection Paladins occasionaly do the right healing to others, but as we know Paladins sometimes feel that Holy Power is only for the healing. We rather like these specs use more Holy Power on damage abilities, and occasionally heal.
More to Come
We are still developing more features, updating balace changes and fix bugs for Patch 4.1. We will update the Test Realms in the upcoming days and weeks, and bring you more information on this.
•Caverns of Time — Caster Legendary — Camera Bunny 00 < OMMMMMGGGGGG!!!!!!!!!!!!!!!
•Coldarra — Tarecgosa Intro — Camera 00
•Random Cataclysm Heroic Tier 2
•Stranglethorn — 4.1 — ZG Event
•Hyjal Regrowth Invasion
•Hyjal Regrowth Pre–Invasion A
•Forlorn Spire Assault
•Silithus 4.x — Cenarion Hold Hallucination
•Zul'Gurub 4.x — Jin'do Spirit World — Screen effect
•Armored Razzashi Raptor Summons and dismisses a rideable Armored Razzashi Raptor. 1.5 sec cast
•Beryl Fire Hawk Summons and dismisses a rideable Beryl Fire Hawk. This is a flying mount. 1.5 sec cast
•Crimson Fire Hawk Summons and dismisses a rideable Crimson Fire Hawk. This is a flying mount. 1.5 sec cast
•Flameward Hippogryph Summons and dismisses a rideable Flameward Hippogryph mount. This is a flying mount. 1.5 sec cast
•Mottled Drake Summons and dismisses a rideable Mottled Drake. 1.5 sec cast
•Savage Raptor Summons and dismisses a rideable Savage Raptor. 1.5 sec cast
•Swift Zulian Panther Summons and dismisses a swift Zulian panther. 1.5 sec cast
•Blacksmithing: Elementium Earthguard now gives +170 Strength, down from 190. now gives 117 Mastery Rating, down from 127. now gives 117 Hit Rating, down from 127. Now has a Blue Socket (Socket Bonus: +15 Stamina)
•Blacksmithing: Elementium Stormshield now gives +170 Intellect, down from 190. Now gives +122 Spirit, down from 127. Now gives 112 Haste Rating, down from 127. Now has a Red Socket (Socket Bonus: +10 Intellect)
Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
•Divine Light now costs 30% of base mana, down from 33%.
•Flash of Light now costs 27% of base mana, down from 30%.
•Walk in the Light (Mastery) now removes the cooldown on your Word of Glory.
•Word of Glory now has a 20 sec cooldown.
•Aura Mastery now improves the effect of Devotion Aura, Resistance Aura, and Retribution Aura instead of all auras.
•Conviction now procs from non–periodic spells.
The part about the Paladin changes is completely bias for obvious reasons.
Blizzard WoW Team, thanks a ton guys!! I knew you'd pull through!! I am excited to see how the old yet new revised instances will pan out. But I am sure they will be absolutely awesome.
Or you could have read the information on the front page of this site where it was originally posted just fifteen minutes ago. http://us.battle.net/wow/en/blog/2356431